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The Mystery Fun House will
be missed!!!!
Mystery Fun House in 1976
Opening memo
Thanks John!!!
Thanks to Ed Tucker for sharing his collection from Les Lancaster
My Brochure's
Another brochure I now have compliments of Mike DeRose,
Thank you so much!!!! Takes me back.
My Tickets
The History
The Mystery Fun House gave us something different to visit
than the theme parks. Some may have thought it was not much, but many of us knew
it was great fun. It was
something to get your mind working to imagine new things or just scaring you. It
was a full day of fun for the whole family.
The Mystery Fun House was a wonderful attraction that was helped started by
David Siegel in 1976
(soon after he owned it outright according to
Orlando Weekly ). It was managed by Jack Spangler,
a good friend of Siegel. It evolved from being just a fun house (ahead of its
time in the 70's) to a laser tag
facility called Starbase Omega, a very large arcade with many, many video games,
and a birthday party area with food and their own animatronics show. It
also had a mini golf course before anyone else had one in the area.
With countless failed attempts to contact anyone that started the
fun house years ago I can only imagine they have some reason not to want to talk
about it. They have since painted over more of the history of the building. I
wonder if they have any idea the impact they made on so many people over the
years, or if it even matters.
I am adding to this page often. It will continue to grow
into a record of memories of so many people from all over the world. If you have anything for
me to add please
email me anytime.
Thank you,
Scott
Just recently (10-2020) I was contacted by Jack Spangler's son, John.
He has since given me some great drawings and video clips. Thank you so much,
they will be great additions to the site.
Some articles regarding the MFH
A photo caption in Friday's Local and State
section could...
June 14,
1986
A photo caption in Friday's Local and
State section could have left the impression that Mystery Fun House
had closed. The attraction, 5767 Major Blvd., is open for business
seven days a week. Only the attraction's name disappeared from a
state directional sign on Interstate 4 this week when the sign was
replaced by one showing the way to Valencia Community College.
Mystery Fun House goes high tech in...
-- TARGET PRACTICE.
February 29, 1988
-- TARGET PRACTICE. Mystery Fun
House goes high tech in April when the locally owned attraction
adds Starbase Omega, a laser-tag game. Players of the game,
which will be housed in a 5,000-square-foot dome, will be issued
laser guns that shoot a light beam at a target-sensor shield.
Score is kept by computer. The show will start even before
competitors step onto the playing field: They arrive via a
''transport chamber'' that simulates airplane movement, complete
with audio and visual effects. The attraction's tickets are
expected to cost from $3.95 to $4.95.
Mattresses Cause Minor Fire At Mystery Fun House
AROUND CENTRAL FLORIDA BRIEFS
February 28,
1991
Five mattresses that caught fire
Wednesday at 2:33 p.m. at the Mystery Fun House, 5767 Major Blvd,
Orlando, caused minor smoke and water damage but no injuries,
Orlando firefighters reported.
The cause is being investigated, said District Chief Ron
Carroll. The mattresses were in a storage area in the Starbase Omega
attraction, said general manager Jack Spangler.
About 10 visitors and four employees were evacuated when the
blaze triggered the attraction's sprinkler system, Spangler said.
Spangler did not have a damage estimate Wednesday and did not know
if that part of the attraction would have to be closed for repairs.
The Mystery Fun House Is A Great
Place To Take Kids
July 12, 1991| By
Scott Joseph of The Sentinel Staff
You have passed the
structure on Interstate 4 a thousand times. You can
see it off to the side of the road, just before the
Kirkman Road exit. But do you know what goes on
inside the Mystery Fun House? Of course not, that's
why it's a mystery.
But is it fun? Let's take a look.
Mystery Fun House is at 5767 Major Blvd. in
Orlando. The complex consists of several wings, much
like a house that has been added on to over the
years to accommodate a growing family.
You enter through the front door of what
appears to be a haunted mansion (Bach's Toccata and
Fugue in D Minor, that scary organ music associated
with horror movies, is always an indicator of a
haunted house).
After paying admission, you enter a
glass-and-mirror maze, slowly making your way to the
other side, hands out in front to feel for an
opening.
It's on to a room that confuses the senses.
The walls are out of perspective, and a ramp that
appears to head down actually goes up.
After bouncing off a few walls, you head into
an area called the ''forbidden temple.'' You cross a
swinging bridge, and there is a hallway that appears
to open up beneath your feet, revealing a sort of
volcanic pit below. You go through a room that seems
to be in the midst of an earthquake.
There's a cage maze where you have to find the
rubber bars that will allow you to pass through, a
rotating tunnel and a hall of distorted mirrors
(find the one that makes you look thinnest).
Once you get past all that, there's a game
room. Here you can sign up for Starbase Omega, a tag
game you play with light beams. Since there has to
be a group of at least six to play, you may be asked
to wait for other players if your group is smaller.
Each player is equipped with a reflective
badge, a battery belt pack and a ray-gun device. To
get to Starbase Omega, you must sit on a transporter
that simulates a ride to the planet. Once on the
planet - a large, dark room with extra-bouncy
carpets and a hovering spaceship - you begin to
shoot light beams at each other, trying to hit the
reflective badge or the reflective part of the belt
pack.
When you hit an opponent, your gun makes an
electronic beep, and the belt pack adds points to
your score. When an opponent hits you, points are
deducted from your score. At the end of the playing
time, you return to the ''command post'' where the
guns are loaded into a sensor that tallies the
scores.
By Susan G. Strother of The
Sentinel Staff |
August 4,
1991
The owners of the Mystery Fun
House, fearing they would be overlooked by travelers on
Kirkman Road, last year erected a 30-foot wizard at the
entrance of their attraction.He's an eye-catching
sentry, this Wiz, with a flowing purple robe, pointy hat
and white beard. But the old sorcerer is not as strong a
drawing card as the one that sits across the street - at
Universal Studios Florida.''Before, we had to do an
awful lot of image and brochure work and hope the people
could find us,'' said Jackie Farwell, vice president of
Mystery Fun House.
Brand-new Baby For King Of The Time-share Trade
Stars Turn Out For Party To Kick Off New Coaster
NAMES & FACES
May 27,
2000
Time-share baron David Siegel and wife
Jacqueline have a lot to celebrate this weekend. The couple welcomed
a new son - Daniel Alan Siegel - at 12:24 p.m. Friday at Arnold
Palmer Hospital for Children & Women in Orlando. Daniel weighed in
at 9 pounds 9 ounces, and both he and Mom are doing fine, a
spokesman said. Daniel's big brother, David Alexander, will
celebrate his first birthday with a party on Sunday at the Mystery
Fun House in Orlando.
Siegel also hosted a party Thursday for the Westgate
Hospitality Organization at SeaWorld to kick off the opening of the
new Kraken roller coaster - an event that also brought out Sherman
Hemsley, who is taping the TV pilot Love Thy Neighbor for Century
III, and the Orlando Magic's Bo Outlaw.
Orlando, Fla., Fun-House Attraction May Close
after 24 Years.
The Orlando Sentinel (Orlando, FL)
By Richard Verrier of The Sentinel Staff | October 24, 2000
Oct. 24--Mystery Fun House, one of Orlando's oldest
second-tier attractions, may be shut down.
Time-share baron David Siegel said he wants to sell the 6-acre
property at 5767 Major Blvd., across from the entrance to Universal
Orlando.
Siegel said it is "likely" the 53,000-square-foot attraction
will close its doors within the next few months, though the Jurassic
Putt Mini-Golf, the game room and Pizza Hut would remain open.
A fixture in Orlando's tourism corridor, Fun House has drawn
15 million tourists since it opened in 1976, Siegel said. For
$10.85, customers can play mini-golf and tour 15 darkened rooms, …
The mystery (and the fun) are no more
Jerry W. Jackson
of the
Orlando Sentinel Staff
Posted February 20, 2001
The Mystery Fun House attraction shut down
Sunday, ending a 25-year run in part because of competition from larger
tourist attractions, including its fast-growing neighbor across
International Drive (should say Kirkman), Universal Orlando.
Fun House employees said the entire operation, including a miniature golf
course and a video arcade game room, was closed for good and that the owner,
Central Florida Investments Inc. has put the building and six-acre property
up for sale.
CFI is a time-share resort company owned by Orlando businessman David
Siegel, who said in October that he wanted to sell the property at 5767
Major Blvd., in part because the land had become too valuable for a
second-tier attraction with declining attendance.
At the time, he said an announcement about the pending closing had been sent
out a few months prematurely. A For Sale sign has now been posted on the
property.
Siegel was out of town Monday and could not be reached for comment. Jack
Spangler, a CFI vice president who oversees the Mystery Fun House property,
also was unavailable.
Maria Triscari, executive director of the International Drive Resort Area
Chamber of Commerce, said the closing represents the end of an era for a
longtime business on the north end of I-Drive.
"It's always sad when an attraction closes and especially when it's one of
the original attractions in the area. There's a lot of nostalgia associated
with it, but it's certainly more competitive out there than it used to be."
Triscari said that while Universal Orlando and other big attractions have
expanded in recent years and are keeping tourists on their property longer,
the competition also has stiffened among the smaller attractions.
"There are just a lot more of them [on I-Drive]," she said, including
WonderWorks, Ripley's Believe It or Not, Fun Spot amusement park and the
Pirate's Cove Adventure Golf, all attracting some of the same visitors who
might have gone to the Fun House in years past.
Todd Hansen, director of sales and marketing at Ripley's, on the south end
of I-Drive, said the Mystery Fun House had become stale and apparently
outlived its usefulness to the time- share parent company.
"It's clear they chose not to reinvest in the property," Hansen said. "I'm
sorry to see anyone fold, but they knew it was coming."
Hansen said the decline of the Mystery Fun House is not a reflection of
widespread problems on the tourist-oriented business strip. He said business
is brisk for companies that market aggressively, particularly in the local
area to attract people from nearby hotels.
"Our business is up 20 percent" in attendance and revenue, he said, partly
because " we do a lot of old-fashioned, in-your-face marketing," going
door-to-door to hotels and working closely with the Convention and Visitors
Bureau.
Employees at the Mystery Fun House said the more than 50,000-square-foot
facility still houses some CFI employees who work in various departments for
the huge time-share company, including technical support people who install
and repair televisions and other equipment for the resorts.
(c) Copyright Orlando Sentinel. All rights reserved. To see more of the
Orlando Sentinel, or to subscribe to the newspaper, go to
http://orlandosentinel.com
By Jerry
W. Jackson of The Sentinel Staff |
February 23, 2001
For sale: one well-used fun-house attraction. Prime
southwest Orlando location. Price tag: $6 million. The
Mystery Fun House closed its doors for good last weekend
after 25 years. But the owner, Central Florida
Investments Inc. sees the nearly 60,000-square-foot
building and 6 acres as a hot location for someone
wanting to develop a dinner theater, hotels, maybe even
another attraction. "We've had some offers, but nothing
solid enough yet," Jack Spangler, CFI vice president,
said Thursday.
The Chambers by
Scott Jensen
The Mystery Fun House had 15 themed Chambers inside. (This
is what
I can remember, some I know is not correct, but with help from everyone, we will
get it right.
Email me)
Chamber 1
When you first
entered the fun house you
had to walk through the clear glass and mirror maze. At the end you would walk
thru a dark corridor and then broken glass sounds and the illusion that the
glass was breaking. The first time thru that usually got your heart racing.
Chamber 2
The topsy turvy
room had a floor that was angled, so where the walls. It gave you a very strange
feeling here. a ball would look like it rolled uphill.
Chamber 3 (old) The moon room (green cheese) was black lit and soft with
foam made walls. (I remember climbing all over it even though you were not
suppose to)
Chamber 3 (new)
was a long rope and wood planked bridge that wobbled when you
walked on it. Off to the left side was a very large dragon keeping an eye on
everyone that passed.
Chamber 4
(old) this room had a small hologram
projector, they played the "Boston" song "More then a Feeling". The hologram was
two people dancing in the middle of the spinning machine, thru the doors had a
lighted disco floor to dance on.
Chamber 4 was a tunnel and maze system called the catacombs. You crawled
thru a long and very dark (pitch black) tunnel. You could also take a walk thru
tunnel. Both tunnel systems met up with each other.
Chamber 5
you entered the jail area and other monster areas. They had a long table
with various monsters eating. Also a man transforming into a werewolf behind a
piece of glass
Chamber 6
this room had was a large
spinning barrel. You could walk thru is fast or stay instead and try to hold on
and get upside down. It was fun.
Chamber 7 The Wizards
dungeon. It
had one of the pendulum blades moving back and forth over a table.
Chamber 8
This room had all types of science-type stuff in it like the metal
electrode with electric rising up it.
Chamber's 9, 10, 11, and 12
memory lapse, hahaha
Chamber 13
had many things
that tried to fool your eyes with tricks. This area at one time also included
the handwriting fortune telling machine.
Chamber 14
was the show room.
It had disco lights, music, and a large video screen with the wizard telling you
all kinds of things. they had a few special effects also.
Chamber 15
was the old fair
type funhouse stuff. You pushed yourself thru large hanging bags. Then you had
funny mirrors and other little things like that. They also had a ladder you
could try to climb, it was very unstable and it was hard to do. If you were
lucky enough to get to the top you can hit the ringer. There were two large
animated rabbits that were doing magic tricks. One had a handkerchief
going thru its ears. You then had to walk thru
this dark tunnel, it had air from floor to scare you, and barrels that looked
like they would fall on you. You would then push yourself thru the old revolving
gate and out the exit to the Arcade.
Video Clip (mostly sound) of the beginning of
the MFH
Click Here
The Chamber's by Brian Bennett
- A detailed account of the Chambers
(updated 05/28/2007)
Dear Sir, I currently live in Central Florida, and have visited Mystery Funhouse
many times. My first visit was within 2 weeks after it opened. Because I visited
it quite often. I can give you some accurate information on most of the Stunts
that came and went.
A. "The Lobby" - This is where you purchased your tickets. The Lobby
originally was brightly light. It contained a round table with a Vase that
mysteriously circled; as the Tabletop was actually a Spinning Device. Next you
had to find the secret entrance into the Funhouse. When the Buzzer sounded You
pushed open the panel on the inside left of the Fireplace! When the Panel opened
an overhead Strobe lamp was Activated.
B. The "Glass Corridor" - AKA. the "Mirror Maze" - During the first few
months of operation the Maze was brightly lit from the fluorescent lamps in the
Drop Ceiling. There was No Audio playing at this time, as the Funhouse was still
under Construction. Sometime Later, The lights were dimmed and a Mirrored Ball
was added along with an audio track. After the mid 80's a Scull on a pedestal
was placed inside of the maze. The Scull would frighten Small Children and
brought about some complaints. As I exited the Maze there was a loud Shattering
sound, as Glass panels cracked on both sides of me. This always startled first
time visitors, but was a lot of Fun. The mirror maze was also my favorite
walk-thru at the Funhouse.
C. "Topsy Turvy Room" - (Renamed the "Egyptian Tomb" in later years) - This
Walk-thru originally contained 6 different Stunts.
1a - Ball rolls Uphill - A wiffle Ball was freely placed on a shelf. It appeared
to roll uphill. During my next visit, the Wiffle ball was missing as it would
often get stolen from inconsiderate guests. That's why Modifications were made
to this stunt.
2a - Water Flowing Uphill - On my first visit, two maintenance men were filling
a Trough from a bucket of water. After they left I watched as the water actually
appeared to flow Uphill. This Stunt was later modified and the illusion was
disrupted.
3a - Ball on a String - In the Upper corner, there hung a pool table ball (8th
Ball) from a plum line. The ball appeared to be floating in air as it would not
stay against the corner like it should.
4a - The Clock - The Pendulum would not swing as gravity forced it to rest
against the wall.
5a - The Bridge - Located in the center of the room, was a tilted platform. The
Platform was actually level, and guests would appear to be leaning, as the Room
was diagonally Tilted.
6a - The Vibrating Floor - This would startle first time guests as they exited
the tilt room.
When it was changed into the "Egyptian Tomb", the Whirling Vortex music was
change to the song, "Walk Like an Egyptian". The song was activated by pressing
a button on the wall next to the Ball Uphill Stunt.
1b - This button also launched the ball inside of the Uphill chamber.
2b - A new cabinet was built and a faucet was mounted. The stream of water
curved rather than flowed uphill.
3b - The plum line was removed and a coffin containing a Mummy was added.
4b - The Clock had to be removed because the Pendulum was putting a Gash into
the Wall.
5b - The Bridge still remained - As it was one of the Best illusions that,
guests had ever seen in any Funhouse!
6b - Because of complaints, the vibrating floor was toned down.
D. "The Music Room" - (Later became the "Enchanted Forest" and entrance to
the "Forbidden Temple") -which consisted of 3 separate chambers (Past, Present,
& Future)
1a. (Past) - This room originally contained several Holographic cylinders. When
you looked into the cylinders, you could see a Couple Dancing to the Music that
played. The musical tunes played were from 1920 to 1960.
2a. (Present) - This room had a Lighted Dance Floor. Only 2 of the walls were
mirrored at this time, making the dance floor to appear 4X larger than it really
was. Disco Music from the 70's was playing at that time.
3a. (Future) - There were 2 vertical cylinders with Electro Static touch pads
mounted on them. Funky Sounds were made when you placed your hands on the pads.
A Keyboard Synthesizer was added later but was removed shortly, due to abuse.
1b. Because The music room was Boring, The "Enchanted Forest" was added. I liked
the Old Rickety Bridge that went across the swamp. Before entering the next room
Visitors squatted through a mini cave.
2b. Mirrors were later added on all 4 sides of the Dance floor creating the look
of Infinity - Hence the Name the "Infinite Disco" which could only be read in
the mirrors as it was spelled Backwards.
3b. The Electro Sounds were removed and replaced with a "Wash Tub Band" The
Drums and Washtub Bass had to be removed shortly because of vandalism.
1c. The Enchanted Forest still remained, but the mini cave at the exit was
removed.
2c. The Disco was removed and the "Forbidden Temple" set was added. It contained
2 Stunts. (The Fiery Pit) and (The Dragon Slide) When approaching the Pit, the
Floor would separate exposing hot lava. A pane of glass protected guests from
stepping into it. This Stunt would also Frighten Small Children.
3c. The other Stunt was a curved Tube Slide that revealed a Dragons Mouth as you
slid down it.
E. "Moon Scape" - (Later Became "Catacombs" and then "Pee Wee's Playhouse".
Your feet sunk into the moon's surface as you walked on a foam pad... How
Boring! That's why it was removed and a Fibercrete cavern was constructed. At
first the Cavern was well lit. It contained a Crawl-thru-the-Dark Tunnel. When
the Horror theming was added, the Cavern became pitch Black inside. Because of
Horseplay and Safety, The Cavern was removed and Pee Wee's Playhouse was built.
You crawled into it and exited through a Dog House.
F. "Chamber of the Zodiac" - (Later became the New "Catacombs". - Guests
would enter a colorful maze-like room with small rooms leading off of it. You
Chose your Sign, looked into a mirror and pressed a button. You listened to a
narration about your personal traits... I thought this one was so Boring! -
Eventually a mine shaft tunnel replaced it and was renamed "Catacombs"
G. "Parlor of Palms" - (later became the "Transformation Room" and then the
"Chamber of Horrors".
1a. When entering the Parlor, you placed your hands on a wall which revealed
your hand prints. You then rested your arm on a table and activated a strobe
lamp. A silhouette of your arm appeared. The next set contained an Audio
Animatronics Male Figure (Gypsy) Whom would instruct you on how to read your
palm. LED's would light up on a Giant Hand, showing guests how to read their
Lifeline. This one was also very Boring!
1b. 4 laminated Panels were used to compare your hands with the hands of each
other. Ho Hum...
2a. That's why It became the "Transformation Room". With a special Viewer,
Guests appeared to grow or shrink as they exchanged places in the distorted
room. There also was a Tiny Stool in the upper corner and an Over-sized Padded
Chair on the Lower End.
2b. A "Barrel of Fun" was added later at the Entrance of this room.
3a. Eventually the Trans-Fo room, Became "Chamber of Horrors". You walked
through a "Jail Cell" and was startled when the police sirens went off!
3b. A new "Transformation Room" was constructed - This time you sat behind a
mirror while guests watched you transform into a Ware-Wolf.
H. The "Wizards Dungeon". This is where you saw the "Pit and
the Pendulum" scene. The victims stomach muscles would tighten every time the
Swinging Blade passed by. And he would also cry for mercy.
I. The "Illusions Room" This is was located just before the
Handwriting Analysis Booth. On one of the walls was something that resembled
modern art; which looked something like this ( |;.",.'| ); above it was a sign
that read "What does it say?" Upon further examination the word (FUN) would
appear! Nothing great; just Pure Filler.
J. "Grand Illusions Room" - (later renamed "Inner Sanctum") At one time this
was the most Awesome Chamber in the Funhouse, as well as my favorite.
1a. The original show ran 10 minutes and had colored lights synchronized to
music. (Flight of the Bumblebee)
1b. The Show was upgraded and was transformed into the Wizard's Magic Show.
Using the Trick Mirrors, Images vanished and reappeared. Then it was followed by
a 2 minute light show.
2a. Because of popular requests, a new 10 minute lightshow was reinstated...
Totally Awesome!!!
2b After the Horror theming was installed, the "Inner Sanctum" became a movie
theater; which then showed Horror Flicks. The Awesome Light Shows became a thing
of the past... What a real Bumber.
K. "Play Room" - Later renamed Play Room & "Distortion Den" - This chamber
contained a variety of stunts.
1. Turkey Trot - You crossed A portable Spring Suspended platform. - this was
removed shortly after to make room for the "Giant Bean Bags".
2. Squeeze Columns - 6 vertical columns were placed in a corner, allowing
children to wind their way through. It was a Tight Squeeze for some folks. This
stunt may have been removed do to safety concerns.
3. Time Machine - Boys & Girls were transformed into Old Men or Ladies. This was
a Great Gag!
4. Peak-A-Boo - Put your face into one the the 2 holes and watch out... (Shark
Attack) or (Kaleidoscope)!
5. Unstable Ladder - I was actually able to climb to the top of it so that I
could Ring the Bell!
6. Distortion Mirrors - This area originally contained 7 mirrors. The first
mirror was called "Merlyn's Magic Mirror". After pressing a button on the frame;
the mirror would flex in and out; making your image appear to grow and shrink.
The other 6 mirrors were your traditional funhouse types, which were originally
placed in this order; (Long-Neck, 8-Foot-Tall, Short-Legs, Midget, Stout, &
Skinny) At least twice, the order of the mirrors were rearranged, so that the
most humorous images of yourself would progress from mirror to mirror. This part
of the playroom was also given the name "Distortion Den" after the Magic Box
trick was installed.
L. "Hall of Laughing
Doors" - Later Renamed "Tunnel of Terror" and "Chamber of Laughs".
1a. Originally you entered a hallway
with doors on both sides. You chose a door and then opened it.
Something Silly or Stupid was on the other side, as you listened to
a laugh track.
1b. Because the door stunts were
unpopular, they were replaced with a Dark Padded Tunnel, which
contained an Infinity Tunnel mirror, a lighted pit, and a vibrating
floor stunt. (Tunnel of Terror)
1c. Because there was no Grand Finale in
this final chamber, The Dark Tunnel was transformed into a Strobe
Tunnel with a continuous Laughing track. (Chamber of Laughs)
2. As you approached the Exit, you had
to watch out for those Falling Barrels!
Here is a list of the Roaming Stage Props that
were displayed at Mystery Funhouse
by Bri-Ben57
1. "Wizard's Pet Rock" - I don't remember it's original location as,
this prop was always turning up in a new locations on each visit. After
a maintenance man got done calibrating its motion sensor, He had me pass
my hand over the Rock. It would light up and say (Have You Seen The
Wizard?) as well as other phrases. Eventually the Pet Rock was installed
as a permanent stunt in the Forbidden Temple.
2. "Electronic Friend" - Located next to the Pit and the Pendulum, was
an animated figure (mad scientist) who was placed inside a glass cage.
When you pressed the button on the console, a High Voltage Stream would
arc between his hands. Eventually this prop was replaced with a device
known as "Jacob's Ladder".
3. "The Spider and The Fly" - The wizard's pet Spider was entangled in
its own web, while the Fly was laughing his head off..! I believe this
was located right after the Wizard's Dungeon.
4. "Gravity Well" - This was placed inside the Illusions Room near the
Handwriting Analysis booth. Captivated guests were encouraged to place a
coin onto a starting ramp. Then they would watch their Quarters Vanish
into a black hole, while waiting for the next show to start at the Inner
Sanctum. This was a Turn-Key money maker!
5a. "Miss Bubbles" - At the entrance to the Play Room, sat a fake fat
lady inside of a circus wagon.
5b. "Tom Thumb" - He was a famous midget whom performed at the P.T.
Barnum Circus.
5c. "Bearded Lady" - She was also a created as a midget and was
placed next to Tom Thumb.
6. "Ball Crawl" - Sometime after around 15 years of operation, a
children's play area was installed inside the Play Room. It consisted of
a netted cage that was filled with multi colored plastic balls.
7. "The Magician's Secret" - AKA (Magic Box) This prop was displayed at
the end of the Distortion Den. Guests would learn how magicians use
mirrors to create illusions. You placed your torsel partly inside of the
box; pressed the button on top; while others watched your body
disappear.
8. "The Rabbits' Revenge" - After you exited the Distortion Den you
watched a Rabbit pull a Magician out of a Hat, while another
bunny performed a magic trick. This is also the location where the
panels from the disco floor ended up, after the Infinite Disco was
removed.
9. "Strobe Lamps" - Periodically, a strobe lamp would be placed above a
doorway. It would flash when you walked through the doorway, momentarily
surprising you.
10. "Air Nozzles" - These were placed in various locations
all through-out the Funhouse. A Blast of Air would surprise or startle
you when you stepped on a pressure plate embedded under the carpet.
11. "Advisory Signs" - These were placed in locations warning guests
that parts of the walk-thru may be too intense for some folks. The
signs read (Young at Heart) or the (Coward's Way)
12. "Falling Barrels" - This gag would sometimes startle guests
before they exited the Turnstile Gate.
13. "Wolly Rabbit" - This prop was used for advertising and was
located at the Old Orlando McCoy Jetport. After pressing the button
on its console, an audio-animatronic rabbit would come to life.
After he introduced himself; Some music would play; He would then
point to a rack of Tourist Folders, containing a map to Mystery Fun
House. This was the Most Hilarious prop ever created by the Mystery
Fun House Staff..! Yours Truly, Bri-Ben57
H ere are some scans and drawings from John, Jack Spangler's (general manager of
the MFH) son.
Videos clips from John Spangler's collection
Clips of the fun house
Commercial 1
Commerical 2
Commerical 3
Mystery Mini Golf / Jurassic Putt
The miniature golf course was not the style you would see
these days around Orlando, you have to remember this was built in the 70's but
for the time this was state of the art. The Mystery Mini Golf course had 18 holes
and featured some themed holes including a mystery tunnel with weird and strange
music and lighting. They later changed the name to Jurassic Putt. It still used
some of the same holes but added dinosaur's and such.
Starbase Omega
The main attraction of Mystery Fun House a few years after
it opened was the Starbase Omega laser tag arena. Unlike the average laser tag
areas, Starbase Omega had a transport to the "Moonbase" playing field.
It was a pretty cool idea for its time.
The Arcade
The video game arcade early on was pretty small
but had the latest games of the time. I am sure many never knew there were many
video games before Space Invaders and Pacman. A few years later when
video game rooms were popping up all over MFH added on a full game room. They
had everything in video games at the time.
Magic Shop
Run by veteran magician,
Dan Stapleton , the Mystery Fun
House Magic Shop, which served as
host to the who's who of world
known illusionists. During the early 70's, entertainment
producer, Jackson Hamiter trained under Dan and his brother, who
was well-known for his "Buxom Bunnies" card tricks.
Below is a
brochure from 1977. This is from Tracy B.
I have managed to scan the original brochure for you!
My sister is the one with the old man (who was suppose to be our
grandfather). That is my real dad in the barrel. That is me next to my
sister and real mom with the falling barrels...in other words, I am the
small boy in the brochure.
I scanned both sides of the brochure...note the pricing on what was the
back of the brochure. The file size for each is large so I will email
them in separate emails.
I could probably scan the letter from the talent agency that was mailed
to us after the commercial taping. Just let me know if you think you
would like a copy.
Tracy
2.50 for admission back then, wow.
Thank you Alan
Pics from the 1977 MFH Commercial. These are also from Tracy.
Scott,
Here are the pictures that I told you about.
The first one is of the wizard which is how the commercial started. The
one with me and my sister was taken in the disco room.
Not the best quality, but not bad considering the pictures were taken
right off the television as the commercial was airing. My dad would call
the television stations in advance so that he could know exactly when
the commercial was scheduled to air so that he could get his camera
ready.
Take care,
Tracy
We would love to get a copy of this
commercial. If anyone may have recorded anything in the Central Florida area
with their vcr during this time then you would have also had all the
commercials.
Willie Wabbit - MFH display at the airport in Orlando
years ago.
A blow up from the brochure. Sure brings back memories.
Local Live's Bird's Eye View of the MFH Site - Great close
up aerials
Front
View
Rear
view
Left View
Right View
Old aerial of the fun house - still has the name
painted on the building
The last time I was able to visit was in the late 90's. My
friend's took their twin daughters (the
dragon and bridge scared them so much). I wish I
could have taken my own daughter's. It is sad it could not be kept open.
Wizards, games, magic, golf so much
to enjoy.
THANK YOU!
MARTIN SMITH
for the scans of the brochure. Don't forget to check out some of his
Disney Tribute videos .
Name Tag from the Funhouse
Mystery Fun House Menu
Mystery Fun House Trash Can
Pizza Box
Banner
Birthday Card
Flag
Here is a picture of kind of what the MFH's hologram projector looked like
except for the dancing couple inside.
Here is a picture of the dancers that were in the MFH hologram
Here is a little video clip of the show they had at the restaurant
Here are a couple of the
many online ad's for MFH, they still come up after 5 years of being closed.....
Mystery Fun House
- Check out the wizard's
fifteen chambers or play a game of miniature golf. Laser tag is another feature
offered here at the Mystery Fun House. 10 am to 9 pm Sun - Thurs; 10 am to 10 pm
Fri & Sat / 5767 Major Blvd. / 407-351-3355
- Mystery Fun House
Fifteen chambers of fun and surprises, 18-hole Mystery Mini-Golf,
Giant Video Arcade, Shooting Gallery, Gift Shops, Restaurant, Ice
Cream Parlor, Old Tyme Photo and much, much more! Starbase Omega "The
Ultimate Lazer Game", equipped with a computerized lazer gun and a
vibrating sensor shield. Beam back into prehistoric times or journey
through space to a far off galaxy. 5767 Major Boulevard, Orlando,
Florida 32819; (407) 351-3356.
Two
movies filmed at the MFH.
Night Terror - 2002
(David Siegel was the executive producer and also had a small part in the movie)
Release year:
2002
Country: USA
Language: English
Color: Color
Running Time: 91
min
Genre: Horror
Picture of Al Lewis and Mo Rogers for the Night Terror shoot (see the MFH behind
them)
Parenthood - 1989 (while it was still open
Trivia )
More tidbits of information
Jack Spangler was manager of MFH in the whole 25 years it was open
Court of Flags Resort was next door, it was built the same way the
Contemporary Resort was at
WDW
Halloween was a special time for MFH also
for many of the years. They always had something special going on (Halloween
Weekend Bash, haunted house, trick-or-treating, palm readings, magician, costume
contest)
In 1993 they considered expanding into
other markets nationwide with MFH and Starbase Omega.
About 10 visitors and four employees were
evacuated when the blaze triggered the attraction's sprinkler system on Feb 1991
Small fire put out by firefighters in 1997
At most MFH had 60 employees, most part
time I am sure.
In 2000 MFH was planning a liquidation
sale, they even had permits for a tent to be set up. (not sure if that happened)
Property is for sale
Where MFH was located
Photo by Darren Liebman
A walk thru by Scott
(adding the list of chambers above)
(This will continue
to be updated the more I remember)
The front entrance
of the Mystery Fun House is still fresh in my mind, the large Wizard looking
down to all welcoming you into his chambers.
The front lobby to buy your tickets was
just a small podium, with a few dollars and a press of the door (by the
employee) buzzer lock you were in!!!
You walked right into a chamber of
mirrors. It was a dark mirror maze that was a lot of fun to try to get out of.
At the end of it you got effects of glass breaking with full sound.
The next chamber was a topsy turvy room.
It gave you a weird feeling something just wasn't right.
Now here is where things gets fuzzy for me
since it was so many years. I remember a moon room (green cheese with black
light) I think it was removed to add the newer wobbling bridge with
dragon watching over you.
The rest of what I remember I will just
mention until I can get it all in order. I am missing much of it.
The rolling Barrel was always fun. If you
were strong enough you could get upside down.
Dark tunnels you crawled through, computer
system that told your fortune by your signature (original), light show room with
all kinds of effects, jail area with spooky effects, carnival looking area with
large bags to push thru, an unstable ladder to climb up to hit the buzzer,
shooting gallery with air rifle (original), walk thru tunnels with the barrels
that started to fall towards you and a rush of air from the floor to give you
one last scare before you headed to
the exit.
At the exit you walked thru an old
fashioned rotating type door. Then you had some games of skill you could play
and many many arcade games all over the place. They had a concession area with
hamburgers hot dogs and cokes. Mini Golf was outside. 18 holes, it was updated
later to be a dinosaur theme called Jurassic Putt. Early on they had a blow up
jumping area. Then they added the whole laser tag area called Starbase Omega
which included a "transport" to the base to start your battle. Compared to other
laser tag's around the area this was the best of the best. one of the older
things I remember is the magic shop, they had so many great things you could
buy. The stink perfume was great (rotten egg smell).
I miss this place and cannot believe they
had to close it. I think with a little more capital it could have been
updated and brought back to life. I would have loved to have taken my daughters.
David Siegel 2000
Wikipedia Information
Take a look at
Florida Everyone Forgot
site and see what the place looks like in 2006. They also were nice
enough to let me use some pics (below) for my site.
Google link from Dream Weaver
The barrel. It keeps spinning whether you were ready or not.
The Egyptian Tomb Chamber. This was one of the newer area's.
The ladder was very unstable. If you did manage to make it up you could hit the
buzzer!!!!
From another Mystery Fun House Fan!, thanks for letting me post your pics. !!!
Here is Tony's website.... Tony
Cortest
On May 16, 2006 Tony was able to get access into
the building that used to contain the Mystery Fun House. It turns out that
some of the original fun house is still intact inside of the building
collecting dust after 5 years. Thanks to
Florida Everyone Forgot
for letting us know about Tony. Here is what Mystery Fun House looks like as
of May 2006...
I think this is the door to the fun house, where it says push. Not sure
what it says below it.
Tony with the dragon, starbase omega, and the ice cream sign
Would these be the barrels that would try to fall on you? If so they were
painted since I saw them.
Animatronics, the front plaque, and the front entrance porch.
Tony found the rest of his pictures from his
visit at the closed Mystery fun House.
More awesome pictures from John (help him
with his project -
Lincoln Park )
Thank you so much for the great pics of inside
the funhouse!!!!!
The Wizard awaits you!!!!
Ticket please
The mirror maze!!
You could also take the chicken way out......
The Barrel
The ladder
Sports hall of fame closed
Promo shot for the opening in 1976
WizBang Hole in the background - 1983
Mini Golf. The wizbang pinball hole
Mystery Fun House - Circa 1983
1986 Shirt
And after 25 years the wizard is gone....I wonder where it is now.
From Joel
A few memories:
- I remember they brought in a wax figure in Tivoli Gardens of
George Bush Senior towards the end of my stay.
- There was a section in the funhouse where you walked in total
darkness on a carpeted uneven floor - I know people pissed in there
because that's exactly what it smelled like.
- There was a creepy midget working there who scared everyone - he
worked in this one section when you just emerged from the barrel and
went into some show. I think he was an angry dwarf because it seemed
he was upsetting customers.
- Starbase Omega's moon surface was carpet over layers of
mattresses. Within the first month, the carpet had holes all over -
thus a new layer was installed. We also had alot of glow in the
dark "rocks" - (beanbags).
Maybe I will think of some other things as I refresh my memory - I
worked there in 1986-87.
Mystery Fun House Vampire
Pics from Robert R. R.
Here are some great shots of things I forgot
about, thanks Robert.
The huge Wizard sign
Misc Pics
From the bungee jump platform
HOW THE MYSTERY FUN HOUSE LOOKS TODAY
(10-2006) Pics from me, Scott
This sign still sits up front to remind everyone what was once the Mystery Fun
House.
The Front of the Mystery Fun House building (You can still make out the words
Mystery Fun House behind the flag)
A picture thru the front door. This was the main lobby to the fun house. It is
full of junk now.
The front porch. The maze is pretty much wore down. It has been there since it
opened.
The wall murals from the porch.
The mini golf putt putt area and part of Starbase Omega from the rear.
The front walkway. Pretty much wore away.
Making his first appearance on stage at Abbott’s, Dan
actually visited his first Abbott’s convention way back in
1972. Just after that, Disney World called Dan away (from
Wisconsin) to be one of their “demonstrator’s” in their new
Merlin’s Magic Shop. Dan then opened his own magic shop, a
few years later, in a new tourist spot called the Mystery
Fun House, also in Orlando. But in 1978 Dan had his work cut
out for him, accepting the position as the star of his own
show for Ringling Bros. and Barnum & Bailey Circus World
theme park where he would be performing fantastic illusions,
six times daily, six days per week. Dan had an offer to
perform on the high seas and for 23 years, was considered
one of the most sought after “cruise ship magicians”. In
2005 Stapleton was awarded the Best Parade trophy for
Linking Ring magazine. Dan will bring some of his colorful
and entertaining magic to Abbott’s along with a lecture
filled with idea’s for the stage and parlor magician in
mind. His original “Human Deck of Cards” effect will be
spoken about long after the convention is over. Don’t miss
it!
http://www.stapletonmagic.com
Found this AD online - scottj
July 2012 latest look at the MFH building
If you zoom way into this photo from 1975 you can
almost make out the Wizard sitting in the parking lot before the building was
ready for it.
THANK YOU EVERYONE WHO HAS HELPED WITH SENDING INFO, PICTURES, & VIDEO
Numerous videos
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